Eye of the Beholder
28x21", wood, acrylic
2014
I took a wall texture from the 1991 DOS RPG game, Eye of the Beholder II: Legend of Darkmoon, and I used a script to map its pixel values to depth resulting in a 3D object. I milled the form from wood on a CNC milling machine, and I painted by hand the original image back onto the object.

Part of the Anne and Michael Spalter collection.